First of all, I would like to congratulate you for the outstanding work that you have accomplished during these weeks. As we said at the beginning of the module, it is difficult to teach (referred to us) about innovation and creativity, but we think that it is possible to learn (referred to you) about these topics.
Surely you have realized that…during this Activity, almost the 100% is learnt with one of my favourite methods: Discovery Learning (not to be confused with trial-error). During these two weeks you have discovered interesting things as your Basadur profile, the different kinds of innovation, several methodologies, the importance of users’ feedback and of prototyping as well as the difficulties of coordinating a team in an innovation work and mostly of all, the arduous task of prototyping and testing ideas that are defined step by step.
I also hope that the “invisible learning” that you have had during this module, helps you in the future (I mean Crowdfunding, Apps Prototyping, Microgrids or whatever you learnt).
What I can guarantee is that this process, launching an idea + prototyping + testing and re-prototyping (which in innovation is known as PIVOTING: leaving a foot aligned and change the direction of the other), can be done in the timeframe that we proposed.
I also learnt a lot about how you guys can really make the world a better place, awesome ideas and nice implementations that, in some cases, you should consider to follow up as we recommended to some teams (please read particular feedback in the community).
So, change the world is hard and the weather is still hot, but some of you chose to try it and you really deserve an applause.
The FIVE most important things here were:
1) PROTOTYPE in order to validate your assumptions
2) TEST your PROTOTYPE, but with REAL INTERVIEWS in THE REAL WORLD (lazy surveys are not the best thing to learn because people answer WHAT YOU WANT, NOT WHAT THEY WANT!!!)
3) GET OUT OF THE BUILDING
4) GET OUT OF THE BUILDING
5) GET OUT OF THE BUILDING ….
As a summary, I realized three kinds of teams (teams without a prototype are not included in these feedback):
1) I want to prototype but I validate my own prototype and invent some potential feedbacks for the future –> You should be a sci-fi writer, but that´s not an innovation methodology my friend.
2) I want to prototype and I want to test it, but It´s too hot outside and streets are dangerous, maybe with a survey it´s ok… and our friends and family will answer that “everything is good honey!!” and we will rule the world. –> This is a good exercise to firm up your social network and your family ties but it´s not and innovation methodology.
3) Ok, I have a prototype and I know that the truth is out there, I want to find it and I will try to be creative to find some neighbor (NGOS, Experts in my company) to gather some feedback. I don´t need to go to Africa to test my prototype. –> You really understood what innovation is about and you should apply for the contest we told you in your personal feedback.
Let me show you some examples of people really solving these challenges:
Thanks for your effort and best regards!
Luis González Lorenzo